Hello dear friend!

My name is Svyatoslav Sol.
My professional career began with graphic design and studying the fundamental principles of composition, color, working with typography, understanding the form and creating a design that solves the problem and performs the required function. Having worked as a graphic designer, I saw a transition to 3D as a natural step. Now in my arsenal I have the skills necessary to complete any goal. In each work, I aim to improve all its components in order to achieve maximum results in every detail.

Software skills

  • Autodesk Maya
  • Substance Painter
  • Unreal Engine
  • ZBrush
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe After Effects
  • Adobe premiere Pro

3D Artist skills

  • Hard Surface modeling
  • Sculpting
  • Retopology
  • UV unwrapping
  • Baking maps
  • Hand painting
  • Texturing
  • Final Render

Graphic Design skills

  • Concept visualisation
  • Typography
  • Color Theory
  • Composition Theory
  • Print design
  • Design & redesign for any product
  • Social Media Templates
  • Text layout

Soft skills

  • Creative thinking
  • Concept visualization
  • Communication skills
  • Work in team
  • Self-organization
  • Hierarchy thinking
  • Work for the result

Work

M1 Music Channel

october 2020 – august 2021

3D Generalist

My main tasks were to create virtual environments for broadcasts and TV shows. Most of the work I did in Unreal Engine, but there were also a lot of tasks to fix or improve the 3D models available in the library. Also I was lucky to work on the creation of a music video clip for MOZGI band, which for the first time in Ukraine was filmed on the basis of a virtual engine Unreal Engine 4. For clipmaking my tasks were working with particles in UE, transferring characters and animation from iClone to UE, fixing face animation and character animation, blocking and clean creating the scene according to the brief of the Art Director, work with textures, creating or improving models, work with light in scene.

2020-2021

>>>   M1 PORTFOLIO LINK   <<<

Freelance

november 2018 – 2020

3D Artist

Creating 3D models on concept. Also Low poly and high poly modeling, Hard Surface Modeling, Organic sculpting, UV unwrapping, Texturing, Baking maps, Creating final render scene.

My ArtStation portfolio: https://www.artstation.com/svyatoslav_sol

School of Visual Communication

july 2017- november 2018

Senior graphic designer

Due to the high intensity of work, I became a qualified specialist, having gone from junior to senior graphic designer. For a long time fully ensured the work of the design department of the company.
Throughout the work, I actively participated in the development of the company by offering and implementing solutions to problems that increased the company’s efficiency. In parallel with the implementation of the main tasks, he took upon himself secondary tasks, which urgently needed to be demanded.

Developed a design for the interior and navigation of the office of the company.

Was a mentor for interns graphic designers.

My Behance portfolio https://www.behance.net/SvyatoslavSol

2017 – 2018

  • Designer & member of the organizing team of “Type Kyiv Conference” The first international font conference in Ukraine.
  • Work with “Kyiv Mohyla Business School”
  • Work with “Summit Book Publishing House”

Education